functional_overdrive.Rd
Apply a overdrive effect to the audio. Similar to SoX implementation. This effect applies a non linear distortion to the audio signal.
functional_overdrive(waveform, gain = 20, colour = 20)
(Tensor): audio waveform of dimension of (..., time)
(float): desired gain at the boost (or attenuation) in dB Allowed range of values are 0 to 100
(float): controls the amount of even harmonic content in the over-driven output. Allowed range of values are 0 to 100
Tensor: Waveform of dimension of (..., time)