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Clamp

Usage

torch_clamp(self, min = NULL, max = NULL)

Arguments

self

(Tensor) the input tensor.

min

(Number) lower-bound of the range to be clamped to

max

(Number) upper-bound of the range to be clamped to

clamp(input, min, max, out=NULL) -> Tensor

Clamp all elements in input into the range [ min, max ] and return a resulting tensor:

$$ y_i = \left\{ \begin{array}{ll} \mbox{min} & \mbox{if } x_i < \mbox{min} \\ x_i & \mbox{if } \mbox{min} \leq x_i \leq \mbox{max} \\ \mbox{max} & \mbox{if } x_i > \mbox{max} \end{array} \right. $$ If input is of type FloatTensor or DoubleTensor, args min and max must be real numbers, otherwise they should be integers.

clamp(input, *, min, out=NULL) -> Tensor

Clamps all elements in input to be larger or equal min.

If input is of type FloatTensor or DoubleTensor, value should be a real number, otherwise it should be an integer.

clamp(input, *, max, out=NULL) -> Tensor

Clamps all elements in input to be smaller or equal max.

If input is of type FloatTensor or DoubleTensor, value should be a real number, otherwise it should be an integer.

Examples

if (torch_is_installed()) {

a = torch_randn(c(4))
a
torch_clamp(a, min=-0.5, max=0.5)


a = torch_randn(c(4))
a
torch_clamp(a, min=0.5)


a = torch_randn(c(4))
a
torch_clamp(a, max=0.5)
}
#> torch_tensor
#>  0.5000
#> -0.2789
#> -0.0156
#> -0.8691
#> [ CPUFloatType{4} ]